GTX(3NCARG)

NAME
GTX (Text) - The basic output primitive for drawing text. A number of attribute setting routines are available for selecting the size, font, precision, orientation, color, character spacing, etc.

SYNOPSIS
CALL GTX (X, Y, STRING)

C-BINDING SYNOPSIS
#include <ncarg/gks.h>

void gtext(const Gpoint *text_pos, const char *char_string);

DESCRIPTION

X   (Real, Input) - The X world coordinate of the text alignment of the first character in STRING.

Y   (Real, Input) - The Y world coordinate of the text alignment of the first character in STRING.

STRING
    (Character variable, Input) - The characters to be drawn.

ACCESS
To use GKS routines, load the NCAR GKS-0A library ncarg_gks.

SEE ALSO
Online: gstxp, gstxal, gstxfp, gschh, gschsp, gschup, gschxp, gscr, gstxci, gqtxp, gqtxal, gqtxfp, gqchh, gqchsp, gqchup, gqchxp, plotchar, gtext

Hardcopy: User's Guide for NCAR GKS-0A Graphics; NCAR Graphics Fundamentals, UNIX Version

COPYRIGHT
Copyright (C) 1987-2009
University Corporation for Atmospheric Research
The use of this Software is governed by a License Agreement.