CUDA kernel calls for the bisection algorithm. More...
#include "viennacl/linalg/cuda/bisect_kernel_small.hpp"
#include "viennacl/linalg/cuda/bisect_kernel_large.hpp"
#include "viennacl/linalg/cuda/bisect_kernel_large_onei.hpp"
#include "viennacl/linalg/cuda/bisect_kernel_large_multi.hpp"
Go to the source code of this file.
Namespaces | |
viennacl | |
Main namespace in ViennaCL. Holds all the basic types such as vector, matrix, etc. and defines operations upon them. | |
viennacl::linalg | |
Provides all linear algebra operations which are not covered by operator overloads. | |
viennacl::linalg::cuda | |
Holds all CUDA compute kernels used by ViennaCL. | |
Functions | |
template<typename NumericT > | |
void | viennacl::linalg::cuda::bisectSmall (const viennacl::linalg::detail::InputData< NumericT > &input, viennacl::linalg::detail::ResultDataSmall< NumericT > &result, const unsigned int mat_size, const NumericT lg, const NumericT ug, const NumericT precision) |
template<typename NumericT > | |
void | viennacl::linalg::cuda::bisectLarge (const viennacl::linalg::detail::InputData< NumericT > &input, viennacl::linalg::detail::ResultDataLarge< NumericT > &result, const unsigned int mat_size, const NumericT lg, const NumericT ug, const NumericT precision) |
template<typename NumericT > | |
void | viennacl::linalg::cuda::bisectLarge_OneIntervals (const viennacl::linalg::detail::InputData< NumericT > &input, viennacl::linalg::detail::ResultDataLarge< NumericT > &result, const unsigned int mat_size, const NumericT precision) |
template<typename NumericT > | |
void | viennacl::linalg::cuda::bisectLarge_MultIntervals (const viennacl::linalg::detail::InputData< NumericT > &input, viennacl::linalg::detail::ResultDataLarge< NumericT > &result, const unsigned int mat_size, const NumericT precision) |
CUDA kernel calls for the bisection algorithm.
Implementation based on the sample provided with the CUDA 6.0 SDK, for which the creation of derivative works is allowed by including the following statement: "This software contains source code provided by NVIDIA Corporation."
Definition in file bisect_kernel_calls.hpp.