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TrimmedSurface Class Reference
[Standard Node Types]

#include <trimmedsurface.h>

Inherits Node.

List of all members.

Public Member Functions

 TrimmedSurface (const char *name="")
virtual ~TrimmedSurface ()
virtual unsigned int nbFields () const
virtual FieldHandle field (const std::string &n)
virtual FieldHandle field (unsigned int i)
virtual bool isSetToDefaultValue (unsigned int i) const
virtual unsigned int nbEventsIn () const
virtual EventInHandle eventIn (const std::string &n)
virtual EventInHandle eventIn (unsigned int i)
virtual unsigned int nbEventsOut () const
virtual EventOutHandle eventOut (const std::string &n)
virtual EventOutHandle eventOut (unsigned int i)
const char * typeName () const
virtual Nodeduplicate () const
virtual Nodeduplicate (std::map< const Node *, Node * > &) const

Public Attributes

Exposed Fields
A field that is capable of receiving events via an eventIn to change its value(s), and generating events via an eventOut when its value(s) change.

MFNode trimmingContour
SFNode surface
Events In
EventIn< MFNodeaddTrimmingContour
EventIn< MFNoderemoveTrimmingContour
EventIn< MFNodeset_trimmingContour
EventIn< SFNodeset_surface
Events Out
EventOut< MFNodetrimmingContour_changed
EventOut< SFNodesurface_changed


Detailed Description

Here is the documentation for this node type, from the ISO standard.

6.72 TrimmedSurface

The TrimmedSurface node defines a NURBS surface that is trimmed by a set of trimming loops. The outermost trimming loop shall be defined in a counterclockwise direction.

The surface field shall contain a NurbsSurface node that is to be trimmed. 

The trimmingContour field, if specified, shall contain a set of Contour2D nodes. Trimming loops shall be processed as described for the Contour2D node."

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Constructor & Destructor Documentation

TrimmedSurface ( const char *  name = ""  ) 

Construct a node with all its fields set to default value, which is equivalent to the code below:

~TrimmedSurface (  )  [virtual]

Virtual destructor, does nothing


Member Function Documentation

unsigned int nbFields (  )  const [inline, virtual]

Returns the number of fields (exposed or not) for this node type.

Implements Node.

wrl::Node::FieldHandle field ( const std::string &  n  )  [virtual]

Return a handle on the field named n of the node or a "unknown" typed handle if there is no such field. Valid names are:

Implements Node.

wrl::Node::FieldHandle field ( unsigned int  n  )  [virtual]

Return a handle on the i th field of the node or a "unknown" typed handle if there is no such node. Here is how i is related to fields:

Implements Node.

bool isSetToDefaultValue ( unsigned int  i  )  const [virtual]

Implements Node.

unsigned int nbEventsIn (  )  const [inline, virtual]

Returns the number of events in for this node type.

Implements Node.

wrl::Node::EventInHandle eventIn ( const std::string &  n  )  [virtual]

Return a handle on the event in named n of the node or a "unknown" typed handle if there is no such event. Valid names are:

Implements Node.

wrl::Node::EventInHandle eventIn ( unsigned int  n  )  [virtual]

Return a handle on the i th event in of the node or a "unknown" typed handle if there is no such node. Here is how i is related to fields:

This function is useful, with nbEventsIn() if you want to traverse all events in of a Node.

Implements Node.

unsigned int nbEventsOut (  )  const [inline, virtual]

Returns the number of events out for this node type.

Implements Node.

wrl::Node::EventOutHandle eventOut ( const std::string &  n  )  [virtual]

Return a handle on the event out named n of the node or a "unknown" typed handle if there is no such event. Valid names are:

Implements Node.

wrl::Node::EventOutHandle eventOut ( unsigned int  n  )  [virtual]

Return a handle on the i th event out of the node or a "unknown" typed handle if there is no such node. Here is how i is related to fields:

Implements Node.

const char * typeName (  )  const [inline, virtual]

Returns "TrimmedSurface". Useful for printing.

Implements Node.

wrl::Node * duplicate (  )  const [virtual]

Returns a deep copy of this node, that is a fully independant node with all children (if any) also copied. This is mainly useful for instanciating protos.

Implements Node.

virtual Node* duplicate ( std::map< const Node *, Node * > &   )  const [virtual]

Implements Node.


Member Data Documentation

MFNode trimmingContour

See Detailed Description for meaning of this field. Default value is set to MFNode default value

SFNode surface

See Detailed Description for meaning of this field. Default value is set to SFNode default value

EventIn<MFNode> addTrimmingContour

See Detailed Description for meaning of this event.

EventIn<MFNode> removeTrimmingContour

See Detailed Description for meaning of this event.

EventIn<MFNode> set_trimmingContour

Set event associated to exposedField trimmingContour

EventIn<SFNode> set_surface

Set event associated to exposedField surface

EventOut<MFNode> trimmingContour_changed

Changed event associated to exposedField trimmingContour

EventOut<SFNode> surface_changed

Changed event associated to exposedField surface


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