Alembic Version 1.1
OMaterial.h
Go to the documentation of this file.
1//-*****************************************************************************
2//
3// Copyright (c) 2009-2015,
4// Sony Pictures Imageworks Inc. and
5// Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd.
6//
7// All rights reserved.
8//
9// Redistribution and use in source and binary forms, with or without
10// modification, are permitted provided that the following conditions are
11// met:
12// * Redistributions of source code must retain the above copyright
13// notice, this list of conditions and the following disclaimer.
14// * Redistributions in binary form must reproduce the above
15// copyright notice, this list of conditions and the following disclaimer
16// in the documentation and/or other materials provided with the
17// distribution.
18// * Neither the name of Sony Pictures Imageworks, nor
19// Industrial Light & Magic, nor the names of their contributors may be used
20// to endorse or promote products derived from this software without specific
21// prior written permission.
22//
23// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34//
35//-*****************************************************************************
36
37#ifndef Alembic_AbcMaterial_OMaterial_h
38#define Alembic_AbcMaterial_OMaterial_h
39
40#include <Alembic/Abc/All.h>
41
42#include <Alembic/Util/Export.h>
44
45namespace Alembic {
46namespace AbcMaterial {
47namespace ALEMBIC_VERSION_NS {
48
54 : public Abc::OSchema<MaterialSchemaInfo>
55{
56public:
57
58 //-------------------------------------------------------------------------
59 //BOILERPLATE
60
62
64
67 const std::string &iName,
68 const Abc::Argument &iArg0 = Abc::Argument(),
69 const Abc::Argument &iArg1 = Abc::Argument(),
70 const Abc::Argument &iArg2 = Abc::Argument(),
71 const Abc::Argument &iArg3 = Abc::Argument() );
72
74 const std::string &iName,
75 const Abc::Argument &iArg0 = Abc::Argument(),
76 const Abc::Argument &iArg1 = Abc::Argument(),
77 const Abc::Argument &iArg2 = Abc::Argument() );
78
81 : Abc::OSchema<MaterialSchemaInfo>()
82 {
83 *this = iCopy;
84 }
85
86 //-------------------------------------------------------------------------
87 //ACTUAL STUFF
88
97 void setShader( const std::string & iTarget,
98 const std::string & iShaderType,
99 const std::string & iShaderName );
100
107 const std::string & iTarget, const std::string & iShaderType );
108
109 //add node by name, target, type, set node connection?, set node
110 //terminals?
111
112 void addNetworkNode( const std::string & iNodeName,
113 const std::string & iTarget,
114 const std::string & iNodeType );
115
116 void setNetworkNodeConnection( const std::string & iNodeName,
117 const std::string & iInputName,
118 const std::string & iConnectedNodeName,
119 const std::string & iConnectedOutputName );
120
122 getNetworkNodeParameters( const std::string & iNodeName );
123
124 void setNetworkTerminal( const std::string & iTarget,
125 const std::string & iShaderType,
126 const std::string & iNodeName,
127 const std::string & iOutputName = "" );
128
129 void
131 const std::string & iInterfaceParamName,
132 const std::string & iMapToNodeName,
133 const std::string & iMapToParamName );
134
136
137protected:
138
139 void init();
140
141 // all the network nodes will be placed under this property
144
145 class Data;
146
147 // shared and not scoped because we want this to survive a copy
148 Util::shared_ptr< Data > m_data;
149};
150
153
154typedef Util::shared_ptr< OMaterial > OMaterialPtr;
155
156} // End namespace ALEMBIC_VERSION_NS
157
158using namespace ALEMBIC_VERSION_NS;
159
160} // End namespace AbcMaterial
161} // End namespace Alembic
162
163
164#endif
165
#define ALEMBIC_EXPORT
Definition: Export.h:51
#define ALEMBIC_VERSION_NS
Definition: Foundation.h:105
void addNetworkNode(const std::string &iNodeName, const std::string &iTarget, const std::string &iNodeType)
Abc::OCompoundProperty getNetworkNodeParameters(const std::string &iNodeName)
void setNetworkTerminal(const std::string &iTarget, const std::string &iShaderType, const std::string &iNodeName, const std::string &iOutputName="")
OMaterialSchema(const OMaterialSchema &iCopy)
Copy constructor.
Definition: OMaterial.h:80
void setNetworkInterfaceParameterMapping(const std::string &iInterfaceParamName, const std::string &iMapToNodeName, const std::string &iMapToParamName)
OMaterialSchema(Alembic::AbcCoreAbstract::CompoundPropertyWriterPtr iParent, const std::string &iName, const Abc::Argument &iArg0=Abc::Argument(), const Abc::Argument &iArg1=Abc::Argument(), const Abc::Argument &iArg2=Abc::Argument(), const Abc::Argument &iArg3=Abc::Argument())
Abc::OCompoundProperty getShaderParameters(const std::string &iTarget, const std::string &iShaderType)
void setShader(const std::string &iTarget, const std::string &iShaderType, const std::string &iShaderName)
OMaterialSchema(Abc::OCompoundProperty iParent, const std::string &iName, const Abc::Argument &iArg0=Abc::Argument(), const Abc::Argument &iArg1=Abc::Argument(), const Abc::Argument &iArg2=Abc::Argument())
void setNetworkNodeConnection(const std::string &iNodeName, const std::string &iInputName, const std::string &iConnectedNodeName, const std::string &iConnectedOutputName)
Alembic::Util::shared_ptr< CompoundPropertyWriter > CompoundPropertyWriterPtr
Abc::OSchemaObject< OMaterialSchema > OMaterial
Object declaration.
Definition: OMaterial.h:152
Util::shared_ptr< OMaterial > OMaterialPtr
Definition: OMaterial.h:154
Alembic namespace ...
Definition: ArchiveInfo.h:46